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Popul8 is Didimo's automated 3D character-creation platform for generating customizable, game-ready characters and crowds at scale. It converts a single 2D facial image into a rigged, animatable 3D digital human in about a minute, capturing facial expressions and emotion, and integrates with the Unity and Unreal game engines. Developers use Popul8 to populate games, apps, and virtual experiences with diverse, lifelike avatars and large crowds without manually modeling each character, turning digital-human creation into a generative, API-driven workflow.
2 patents on file, but none with both an extractable figure and an abstract on Google Patents yet.
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