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Spatial Computing
Spatial Computing
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Companies
- All subsectors
- 3D Capture
- AR Glasses
- Dev Platforms
- Enterprise Smart Glasses
- Enterprise VR Training
- Foundation Models
- Headsets & Spatial OS
- Optics & Components
- Smart Contact Lenses
- VR Collaboration
- VR Hardware
- All statuses
- Private
- Public
- Relevancy
- Total raised
- Latest round
- Name
Releases the open-weight Llama model family including Code Llama, which enables on-premise and self-hosted AI coding tools for enterprises with data-residency requirements.
Builds Frame, an open-source AI-first AR glasses platform aimed at developers — the indie-developer entry point to building on glasses-form-factor hardware.
Ships the G1 smart glasses — minimalist eyewear-shaped AR with monochrome HUD for navigation, captions, and notifications; positioned for everyday wear.
Freemium 3D scanning app with Gaussian Splatting and photogrammetry — growing developer mindshare as Polycam/Luma alternative with permissive free tier.
Gaussian Splatting consumer leader — generates photorealistic 3D scenes from smartphone photos, plus the Dream Machine generative video model.
Mobile 3D scanning leader — captures Gaussian Splats and photogrammetry models via smartphone LiDAR and photos; 540K+ iOS ratings, used heavily by AR developers.
Operates location-based VR experience centers in 60+ locations worldwide — premium full-body VR experiences (Squid Game, Star Trek) for groups.
Tabletop AR system — pairs lightweight glasses with a retroreflective game board to render 3D holograms over physical surfaces, optimized for board games.
Spatial computing development studio building first-party Vision Pro apps and contracting for enterprise spatial deployments; publishes the Spatial Computing Industry Stats Report.
Medical and enterprise VR training platform — AI-powered simulations for healthcare workers, customer service, and high-pressure scenarios.
Building smart contact lenses with embedded XR displays and continuous health monitoring; raised $250M Series A in 2025 at a $1.35B valuation.
The global volume leader in consumer AR glasses, shipping the XREAL One series with TV-streaming, gaming, and productivity use cases at sub-$500 price points.
Spun out of Niantic Labs as a standalone spatial-computing company; owns the Spatial Platform, VPS (1M+ locations), Scaniverse, and the Niantic SDK for XR developers.
Spun off from Snap on Jan 28, 2026, taking the Spectacles AR glasses unit independent and seeking minority investment to scale standalone.
Designs the Beyond, a custom-fit ultra-compact PC-VR headset weighing 127g — built around individual face scans for unmatched comfort and field-of-view fit.
Formerly Talespin; CoPilot platform uses AI-powered virtual humans for leadership, communication, and empathy training at PwC, Accenture, Deloitte.
Designs and manufactures waveguide optics for AR glasses — the optical engine underneath multiple smart-glasses products including various OEM partners.
Builds glasses-free holographic displays (Looking Glass Go, 16-inch, 65-inch) — 3D content viewing without a headset, for design review, telepresence, and exhibits.
Builds the Lynx R-1 mixed-reality headset — passthrough MR aimed at enterprise + indie developers, originally a Kickstarter that delivered.
Pivoted from consumer AR to enterprise AR with Magic Leap 2, the best-in-class see-through optical headset for surgical and industrial settings.
Original smart-contact-lens pioneer; pivoted to micro-LED display fabrication (the technology underlying its lens prototype) as the IP licensing play.
VR training platform specializing in high-stakes scenarios — sexual harassment prevention, military medical training, suicide prevention.
AI-powered soft-skills VR training across 35+ industries — hybrid AI + human-actor avatars for difficult-conversation simulations (D&I, performance, sales).
Builds the highest-resolution PC-VR headsets on the consumer market — the Crystal Super and Crystal Light series push 8K-per-eye for sim racers and flight simmers.
Ships ruggedized voice-controlled smart glasses (Navigator 500) for field workers in oil and gas, manufacturing, and utilities — hands-free remote-expert and inspection workflows.
AR/VR meeting and collaboration platform; raised $14M Series A in 2024 to scale persistent shared 3D rooms for distributed teams.
Enterprise VR training platform deployed across Walmart, Verizon, and 10,000+ Fortune-500 locations; pre-built modules for onboarding, compliance, customer de-escalation.
Builds simulation-grade XR headsets (XR-4 series) for aerospace, automotive design, and pilot training — human-eye-resolution displays for the most demanding professional users.
Designs smart eyewear with integrated audio + voice AI (Lucyd Lyte), retailed through optical chains rather than tech channels — the eyewear-first distribution play.
Operates the Snap AR developer platform Lens Studio and ships Spectacles (5th generation), pairing consumer AR glasses with the largest mobile-AR audience.
The dominant game engine for AR and spatial computing — Unity 6 and PolySpatial power most third-party visionOS apps and ship cross-platform to ARKit, ARCore, OpenXR, and standalone headsets.
Unreal Engine ships the highest-fidelity 3D content pipeline used for spatial computing applications, virtual production, and the more demanding VR experiences.
Builds the Vision Pro spatial computer and visionOS — Apple's bet that head-mounted displays become the next personal computing platform. Vision Pro 2 dropped to $2,499 in February 2026 with the M5 chip and 2x on-device AI inference.
Co-developer with Samsung of the Android XR platform powering Galaxy XR; Project Astra and Project Moohan position Google as the Android counterpart to visionOS.
Ships the VIVE family of PC-VR and standalone VR headsets, including the enterprise-focused VIVE Focus and consumer VIVE Pro lines.
Builds HoloLens 2 for industrial, surgical, and defense AR use cases; the see-through optical design remains best-in-class for safety-critical settings.
Provides the CloudXR streaming runtime for offloading heavy spatial workloads from headsets, plus Omniverse as the collaborative 3D content platform for spatial development.
Owns Vuforia, the industrial-AR SDK powering training, instruction, and CAD-overlay workflows across manufacturing — the enterprise counterpart to Unity for AR work instructions.
Ships the Galaxy XR headset running Android XR — the third major consumer spatial computing device alongside Vision Pro and Quest, positioned as the AI-first option.
Ships the PSVR2 console-tethered VR headset with foveated rendering, eye tracking, and HDR OLED panels — the highest-fidelity console VR experience.
Long-running public smart-glasses maker; ships enterprise Blade and Shield models plus M-Series for industrial workers, with a waveguide-optics licensing business underneath.
KPIs
- 01Apple477
- 02Google278
- 03Brilliant Labs4
- 01Meta$18.0B
Latest News
2d·Regulation·neutraliOS 27 could offer native integration with Google Cast and other streaming protocols
Apple reportedly planning native iOS 27 support for Google Cast and third-party streaming protocols in EU to comply with DMA rules.
9to5Mac (Vision Pro coverage) ↗
4d·Launch·neutralSurvive The Night Is A VR Co-op Roguelite From The Developers of Into Black & Resist
The Binary Mill announces Survive The Night, a free-to-play VR co-op roguelite coming to Meta Quest Early Access.
UploadVR ↗
4d·Launch·neutralJust Hoops Nano Is A Miniature Mixed Reality Basketball Game For Quest
Realcast launches Just Hoops Nano, a hand-tracking mixed reality basketball game, on Meta Quest this summer for $6.99.
UploadVR ↗
4d·Launch·positiveEvil Inside VR Creators Reveal Their Next Game, Order 13 VR
Bowl of Tentacles announces Order 13 VR, a warehouse horror game coming to Quest, PC VR, and PlayStation VR2 this year.
UploadVR ↗
4d·Demo·neutralHighlights from the Ruff Talk VR Gaming Showcase – New Games, Trailers & More
Ruff Talk VR Gaming Showcase features new game trailers and reveals including Knights of Fiona, with upcoming releases on Quest and SteamVR headsets.
Road to VR ↗
4d·Launch·positiveReal Madrid Turns Club Atmosphere Into One of Apple Immersive's Biggest Wins
Apple releases Real Madrid: The Weight of Greatness, a 21-minute immersive documentary on Apple Vision Pro, marking one of its largest spatial content productions.
UploadVR ↗
4d·Demo·positiveAI/XR Beats: Google I/O Goes Full-Throttle AI
Google I/O showcases smart glasses prototypes and AI-powered search capabilities.
AR Insider ↗
5d·Launch·positiveSnap Specs True AR Glasses Reportedly Launch This Fall For Around $2500
Snap plans to launch Specs, its consumer AR glasses, this fall for around $2500, featuring a lighter form factor and more capability than its developer Spectacles.
UploadVR ↗
5d·Launch·positiveAndroid XR Got Auto-Spatialization, Window Wall Pinning & Hand Occlusion
Google's Android XR major update adds auto-spatialization, hand occlusion, and window pinning to Samsung Galaxy XR headset.
UploadVR ↗
5d·Regulation·neutralApple seeks Supreme Court review of contempt finding and injunction scope in Epic Games case [U]
Apple petitions the Supreme Court to reverse lower court rulings on App Store injunction and contempt findings in its dispute with Epic Games.
9to5Mac (Vision Pro coverage) ↗
5d·Launch·positive‘Avatar: Fire and Ash’ and ‘Super Mario Galaxy Movie’ Head to Vision Pro in 3D
Apple Vision Pro adds 3D versions of Super Mario Galaxy Movie and Avatar: Fire and Ash, expanding its 3D content library.
Road to VR ↗
6d·Launch·positiveQuest's Latest PTC Update Brings Hand Tracking Home Locomotion & Custom App Sorting
Meta's Quest 3 receives Horizon OS 2.4 update with hand-gesture locomotion and custom app sorting in public test channel.
UploadVR ↗
Videos
Talent Moves
Track senior leadership transitions and founder pivots in this sector. Currently hand-curated — edit content/talent-moves/spatial-computing.json to add a move. News-classifier auto-detection is planned.
Catalysts
Conferences
Major industry dates · soonest first
Nothing on the calendar yet.
Earnings Calls
Public roster companies · forecast from SEC filings
- Jul 29, 2026· rumoredMicrosoft — Q2 2026 earnings
- Jul 30, 2026· rumoredApple — Q2 2026 earnings
- Aug 5, 2026· rumoredSnap — Q2 2026 earnings
- Aug 5, 2026· rumoredGoogle — Q2 2026 earnings
- Aug 6, 2026· rumoredUnity — Q2 2026 earnings
- Aug 12, 2026· rumoredPTC — Q2 2026 earnings
- Aug 16, 2026· rumoredVuzix — Q3 2026 earnings
- Aug 19, 2026· rumoredNVIDIA — Q3 2026 earnings
Predictions
Public claims with deadlines
Nothing on the calendar yet.
Policy & Courts
Hearings · rulings · statutory deadlines
Nothing on the calendar yet.
Valuations
Funding
Bottlenecks
The taxonomy is generated quarterly by Sonnet 4.5 + web search. Run pnpm refresh:hard-problems spatial-computing to seed.
Investment Theses
The sector's investment philosophies are generated quarterly by Sonnet 4.5 + web_search. Run pnpm refresh:investment-theses spatial-computing to seed.
Top 10
Investors
By tracked rounds led
Not available yet.
Publications
By relevant articles ingested
Conferences
Where the sector convenes
Not available yet.
University labs
Talent + spinout pipeline
Not available yet.
Books
- Relevancy
- Most recent