The dominant game engine for AR and spatial computing — Unity 6 and PolySpatial power most third-party visionOS apps and ship cross-platform to ARKit, ARCore, OpenXR, and standalone headsets.
Spatial computing development studio building first-party Vision Pro apps and contracting for enterprise spatial deployments; publishes the Spatial Computing Industry Stats Report.
Including Funding rounds + valuations, Founders + executives, Products + tech stack, Headcount + HQ, Status timeline, and Roster connections.
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