Pico is a VR Hardware company founded in 2015 and based in Beijing, China.
No dated funding rounds on file. This company is privately held and may be raising or operating on undisclosed capital.
PICO 4 is a lightweight all-in-one standalone VR headset aimed at gamers, fitness users, and video viewers. It runs without a PC or phone tether and offers a comfort-focused design with a lighter frame and improved weight distribution. Its library spans games, fitness experiences, and entertainment content, and it is sold through the PICO Store and retail partners in multiple regions. Positioned as a direct alternative to Meta's Quest line, it competes mainly on comfort, display quality, and content breadth for consumers.
PICO OS is the operating system that powers PICO's standalone headsets and manages apps, input, tracking, and system services. Version 6 adds OpenXR support, so developers can build a single app that runs across compatible XR devices and unlock features such as body tracking and spatial mesh through OpenXR extensions. The platform gives creators a consistent development target, and it is the foundation for the PICO Store ecosystem where apps are distributed to users.
PICO Enterprise is the business-focused line of PICO headsets and services for training, healthcare, education, and location-based entertainment. The team works with independent software vendors and enterprise customers to deploy XR for corporate training, patient care, and classroom instruction. It differentiates on a broad device lineup matched to specific use cases and on partnerships that connect hardware makers with application developers serving those verticals.
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